Upbge - 0.3.0

so, in the new engine - we are using bpy for many things, and this is not available in standalone mode,

so we need a new standalone mode using blender.exe itself to open a new window / resize / play the game inside blender/ fullscreen etc.

it’s possible to have upbge eevee Linux64 ? Also where could i learn how to activate all those nice looking things in upbge ?

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I am really excited for this! I have been using the Blender game engine to teach game development to high school students. With me switching to 2.8 I didn’t want to have to use 2 different versions of Blender in my classes. Thank you so much for the work you’ve done here!


this is the work of Panzergame, Loki, and youle.

youle ported upbge 1.7 to blender 2.8 by himself !

this is still an experiment at this stage, but it is worthy of some attention.

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eevee is a good thing to improve fps in general ? My game drops to 30 fps with some fancy visuals

i still don’t know waht vanilla upbge brings new in terms of rendering than bge does already.

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Couldn’t you guys focus more on the core of BGE?
This practically kills it again and NO SKYDOMES!
I don’t like the UI, different shortcuts by default and it’s very sloppy.
This could have been left in the oven a bit longer because, everything that made UPBGE stand apart from Blender is now gone. I’m sticking with the original UPBGE until Environment Map and all of it’s applications return.

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jeez dude, slow down a sec. this isnt a release, its a pet project of youle that he decided to compile just for kicks. the amazing thing is that it works at all.

and whats this about skydomes? eevee fully supports hdr environment textures and pbr. theres only a few limits to that when the game is run (no exposure, limited color management, etc). so this 2.8 variant has far superior “skydomes” then 2.79 upbge which required a uv sphere mesh and limited hdr.

features hdr from hdr haven as a world enviro node

Is there any reason why some people here obviously ignore my questions (…or my private message ) ?! . My question is simple. Where can i learn the things i have to set in upbge to make it look great ? Like materials shining and emitting light. I just don’t see any tutorials explaining how a BGE user should handle upbge. Same for upbge-eevee, what’s the point to create things and keep it secret on some obscur github page ?

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yes, that dark constant is very cool. Congrats. But maybe, explaining what Dark Constant is, could be nice too.

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no secret, its all automatic from the pbr system in upbge eevee.

i just used basic shader (disable nodes) for most of that stuff in the video. the rest is image based lighting from an enviro world texture.

EDIT: as for normal bge, there is a handful of secret sauce i use, but its used in some of the blends i post here.

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I’m annoyed that after mastering UPBGE that this thing comes out and my code is broken and LibLoad isn’t working anymore and the UI doesn’t even slightly resemble Old UPBGE.
It’s disorganized and not neatly categorized anymore.
No disrespect to the programmer(s) but, voicing what doesn’t work as a serious issue by being upset might be valuable feedback for future development.
It’s nothing personal.
It looks promising but, as of now I don’t like it.
This could help with that promise :slight_smile:
Best of luck to everyone involved.

it’s a experiment and was very hard work, and the creator deserves praise and respect.
this is the work of youle, panzergame, loki, and every bge dev before them (Moguri, Kupoman etc)

youle ported this by himself,
try not to be toxic.

if you want something to live,
make a bug report and be cool about it.


It’s just feed back dude! Relax.
Toxic suggest zero feedback and just being upset just to be upset which I am not.
I stated my reasoning in a reply to Deadalus.
It’s nothing personal.
Imagine if everyone gave an honest negative criticism.
The cons would be fewer.
I’ve done my part.
I’m sure we all want the best that BGE has to offer so, the pros and cons must be addressed.

oh hey this is really cool that 95% of everything is working including particles /metas / SSR / pbr / planar reflect and much more!!!

by the way libload X has trouble*

try and be more like this

it’s really close to working and I think it’s super exciting.


The problem is the pressure, dude. To much pressure inside of very few developer shoulders.
The upbge-eevee is a personal project by youle. If you want to investigate it, it is in a branch from upbge github (all is public, there is no dark secret).

If you aant to obtain good presets for materiales you have to learn how to do it in Eevee. There is information in this forum and in blender.org


That just minimizes what is wrong with it.
It seems promising but, there’s still a lot wrong with it.
It is experimental after all, right?
I just don’t like it right now.
That will likely change when it has an organized UI too.
We went to UPBGE because, we weren’t happy with Blender 2.79.
I just don’t want something that will just kill BGE by trying to be the thing that killed it.
BGE should still be the main focus in the end.
I just wanna keep it that way.

this is my own work but it’s very heavy as I was pushing it as far as I can go on a 1070 w hd res monitor

it has a few scripts interacting with bpy shaders in real time and particles and things

I was trying really hard not to comment, but dude.

Oh, what’s this? Could it be a screenshot of the standard blender 2.8 user interface that I got after a quick google image search? Holy crapper!

Now seriously, if you don’t like the UI send your complaints to BF, they are well deserved.

Do you have the slightest idea the brew of insanity this build makes possible? Put a cork in it!


Yeah! I could imagine the pressure on just a few developers and they are likely doing it for free. I’m attempting to work on a major game on my own and doing all of the assets myself.
It’s not always fun but, it’s something I am determined to do so, I understand very much.
I also understand firm criticism too saves a lot of wasted time on not knowing what people want by just focusing on just what they want and not what they don’t want too.
Complaints are just as valuable as compliments.
Only taking compliments alone is not fair to anyone.
Especially supporters of the BGE cause as in my case.
It’s important to keep BGE as the main focus or what’s the point when we could just use Blender instead?
Thanks for the pointers and sure; I can check it out.