I cannot send mails to upgrade my packmaster 2 pro to 3
[email protected].
the mails returns saying We don’t relay mails
Hi,
you make a mistake …
the email address is: [email protected]
Look at the instructions given in the FAQ:
There’s a UVPackmaster THREE? WHY WAS I NOT INFORMED?
Same here!
When and where was UV Packmaster 3 announced? I’m not seeing it up on Gumroad?
Found it here. Bottom right link.
there was also no notification mail on blendermarket
I bought it twice on Gumroad a while back to show support for this great tool and all of the hard work.
Sent an e-mail via the link to get the upgrade code.
Stoked to get UV Packmaster 3.
any plans for tools for helping with stretching in the future or tools for rotating the islands to be in the direction they in the scene ?
For those using UVPackmaster with ZenUV you might want to wait on upgrading until ZenUV supports UVPackmaster 3.0.
Yes, UVPackmaster 3 has just been released!
For answers to most important questions regarding UVPackmaster 3, visit the FAQs on our site (recommended especially if you are a UVPackmaster 2 user already).
Visit our site for the full set of UVPackmaster 3 features.
wow!!
I’m not managing UVs too much but, from what I can see from your video, it seems really great!!
Some features seems like gold.
wow this looks incredible!! So many awesome new features! Thank you!
Love it!!!
Thank you all for your comments and support
The error has already been fixed - thank you for notification.
Similar feature was implemented in UVPackmaster 3 - Island Scale Limit, check it out
We have a lot of plans for UVPackmaster 3 further development. Stay tuned!
So what’s the ETA on the Linux rev? I want to know, cuz I hate being left out.
Awesome, i’ve been thinking about buying this because im currently using RizumUV and this addon is a couple tools away from filling most my needs.
Just WOW, it looks AWESOME
Any plans on seam creation?
Hi, i totaly love the new UVP3, great job guys!
What I miss are standard groups, not lock groups, used “just as a groups”.
I used them a lot for marking parts of my mdoel, but not for any packing feature. I do a lot of game weapons, and used groups to mark parts near to player camera, where I put more texel density. For parts, which are inside the model or far from camera to lower the texel density and for the rest of the model, where I keep standard density. So later I can easily select them.
Can this “only grouping” be implemented back please?