A project I recently completed. I did the whole pipeline of this project myself including the modeling, look development, and rendering. Bus was modeled inside blender, textured inside substance painter, and rendered in Unreal engine 5. This was my first time using unreal engine as my main render engine and I think it turned out quite well.
I hope you have enjoyed looking at my renders. This entire project probably took over 100 hours across the span of 2 or 3 months. I had a lot of fun with this challenge, and I learned a lot by doing this.
Thank you! For the exterior I used a software called autodesk image modeler to callibrate images to get accurate proportions and dimensions. For the interior I was able to somehow find the only blueprint that exists of the floorplan I wanted. I fitted it to the exterior of the bus and marked down proportions and then eyeballed from there.
The only way to get a hold of image modeler these days is through word of mouth. Unfortunately I cant give the download link because that would be illegal