I haven’t been on here nor used blender for close to 6 years but started again recently because of some of the cool changes in 2.8. For the last 6 years I have been a proud Maya user and at times I missed blender but I’ll be honest, I know 2.8 is in its early stages with a lot of things but I am kind of shocked at the overall lack of viewport performance. It is not a deal breaker for me and I know blender would be “just fine”without me. Not trying to rip on it… it’s just a really amazing tool and the one I really spent the most time with but I feel like my enjoyment is sorta being throttled.
My main area of concern is high poly counts and playback. In maya I am working scenes with close to 30,000,000 polygons when subdivided and can play back animations of that in the viewport at close to 80fps. Meanwhile, blender 2.8 starts throttling on me at around 600,000 polygons, some how downgraded from the 3,000,000 I was throttling at in blender 2.7. I have heard countless times that the infrastructure is just not built for that blah blah blah… i am sure that plays a part but the roll back in Already comparably poor vp performance is concerning. I have watched people running scenes in blender with polycounts in the 10s of millions so I know it can be done, And I know not everyone is using a ryzen 64 code cpu to get those numbers. I will admit I do not have the most up to date hardware but I have not needed it as a maya user where a 4770k and 32gb of ram and a couple gtx1080ti cards has been enough to seemingly do what blender would cost me thousands more to do.
I am POSITIVE there has to be more to why blender seems to be so slow for me and I am curious if anyone has any hardware related optimization tips to run more polygons in the viewport.
Also, given the giant plummet in VP performance from 2.7 to 2.8, does anyone know if this is normal or expected, and if this issue is on the road map for being resolved or if these types of issues are being considered a “priority” or if the priorities right now are just getting new features in place?
Thanks everyone and it’s good to be back after so long!