Why would the result of a render (both in Cycles or Eevee) have a different tint and glossiness than my 3D viewport? This scene has no compositing.
donut.blend.gz (4.1 MB)
PS: Yeah, I started doing basic tutorials again after a LONG time ![]()
Why would the result of a render (both in Cycles or Eevee) have a different tint and glossiness than my 3D viewport? This scene has no compositing.
donut.blend.gz (4.1 MB)
PS: Yeah, I started doing basic tutorials again after a LONG time ![]()
The Kopie donut and icing are renderable.
donut.blend (4.2 MB)
Ah, indeed, thanks!