Why looks my bottle not realistic?

Also in real the plastic to have some thickness and the liquid does fill the inner part of the bottle… this may sound obvious but for example modeling hollow cylinder and incorect IOR (and complete shader) for the liquid ( and plastics) also have their influence…

Maybe you also check some of the tricks and tweaks mentioned here (just one example):

…or any other tutorial you may find…

…there was also a discussion about the proper settings (and overlapping…) using a thick glass and the liquid here:

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