Hi, my name is Equal
I would like to finish a giant blend file and share it with everyone
that thinks he needs it. And its a BTW-Work for me, like a hobby.
Whenever there is a little bit time when i dont have anything else to do
i spend it for increasing my abilities with blender and reaching futher in this MAP.
This is a .blend with the main idea to share it to everyone and let everyone help/work on it.
The goal is to archive a giant blend Map with the MiddleAges styles.
Whenever somone thinks that he could help making this world, he simply DL
the latest version and works on itas far as he wants, after finishing his part he uploads
the work and another can continue. Even if more then one wants to work at same time,
there is no problem, since merging is not a issue.
Yes, even in an OpenProject there are rules.
- It must be Middle Age/Fantasy.
- Report your work very detailed.
- Keep the meshes simple but complete.
- New or modified Objects have to have a correct UV mapping.
- Textures should be 512x512 in general.
- Keep the proportions.
When you change or improve a model, then it is your job to check for it completnes
that is including the texturing(UV). Then you put it into the blend(that one that contains al the other stuff) and upload
the whole thing.
All those rules are very logical, this map is going to be very big, so complex meshes are
the death to it. Same goes to Textures.
For the first rule, by Middle Age/Fantasy is not a lazzhor gun or a cyborg-orc mean.
Its that there are dragoncaves and mages stuff is allowed.
To Kick’off i have started that all with a nice simple land with much space for creative minds.
There is a tower-castle in the city and some huts n trees, some mountains to make a border, a clif with stones and some guard stations.(screens avalible).
Here is a link for the Textures and Screens:http://www.file-upload.net/download-1847124/texturen.rar.html
And here is the Blend: http://www.file-upload.net/download-1847178/WideLands.blend.html
This Project is bound to GLSL.