Wiggle bones (a jiggle bone implementation for 2.8)

funny you should ask…

after a long time re-writing bits over and over, i think i’ve finally got something to a shareable state:

i’ll probably create a new thread for this big v2 update; like the Ship of Theseus, almost every plank of this updated version is new (which might mean new bugs too :sweat_smile:)

update - made a dedicated v2 thread here: https://blenderartists.org/t/wiggle-2/1454788