you could try to use nodes to render a bunch of planes and put a smoke texture into them like they do in video games. I think the 3D meshes for the clouds is overkill… but just an idea. If it runs well then leave it i guess…
thanks for the suggestion. I thick using the 3D meshes would allow you to look at different angles in the scene
Okay, I Put it on Sketchfab have a look and tell me what you think. Thank you
Just For Fun, I duplicated my Coloured Version of my entry of the Sketch Fab file and made a B/W version too for you lot cuz I think the BW version looks stunning too and it’s a fun alternative look.
I took some time to Render a High Res Version of the small animation I put together of the render. it took a loooong time to do my GPU really hates me XD
resolution was 4000x2000
Hey! As we’re entering the final days of the challenge, I’d like to give you some helpful tips to make sure you can successfully complete your entry. Please see my new post on the FAQ topic.
How does one update the main thumbnail?
Please ask on the FAQ topic.
thank you bart
This is the Sketchfab Screen Shot of my Submission I tried my best to match the EEVEE render I did as FOV and Camera position, I go pretty close. I really enjoyed this and learnt a Fews thing about the capabilities of SketchFab
yep can’t get the Thumbnail change to work. but I got a the SF screen of my model
I’m not sure why it’s not working. I made a note to look in to it later this weekend - I don’t have time today, sorry.
it’s fine, don’t worry about
It’s a beauty! You thinking about any changes for the final stretch?
Honestly, I have no idea what to improve. There are some things I would like to add in, but SketchFab does not support them, mainly Fresnel and Volumetric Fog also I would like the ability to parent Objects to Sketchfab’s camera to fake some effects. Overall I’m happy with what I got and got as close to the EEVEE render as possible.
Aye, as far as DOF goes, perhaps a further out layer of sparkles. Always so satisfying when you spin the model on Sketchfab and those kind of details blast you in the extreme foreground for just a second
true, I think the downside of creating a Fake Volumentic fog it’s a mesh so it tends to block quite a bit. but I see what I can do
This is me attempting to breakdown this time-lapse of a screen recording of the
“Make a Splash in Amsterdam” Blender Challenge.
Hey! Just a quick reminder that there’s now less than 12 hours remaining to wrap up your challenge entry - submissions close at 2022-09-15T21:59:00Z, GMT+1 (click on the link for some international times).
If you haven’t done so already, please review this post which contains some essential information for preparing your submission.
At the very least, upload your work to Sketchfab as soon as possible and add the #bcon22challenge tag.
It’s also a good idea to add a link to your WIP topic in the description of your Sketchfab model so we can easily find it.
I’ll also keep a close eye on the FAQ topic today, so if you have any issues or questions please post it there as soon as possible.
Hey! We just announced the winners - check it out!