[WIP]Bevel after Boolean

В общем это мой косяк до меня дошло. Я соединял объекты в режиме Local wiew просто.
It’s my fault i’m use your addon in a Local view mode.

This is superb! When we will have a version to download Ilya?

The so nicely shaped pipe creation opens the way for precise offset cuts also (through utilizing the ‘intersect knife’ tool of Blender). I have made some experiments with such cuts (working manually somehow) and I have met some normals problems. But I do continue to experiment with them. Will give some feedback when will be sure about the results.

Я постарался быстрее удалить коментарий, когда понял что мой косяк ) , Но ты уже ответил сенкс.
I tried to quickly delete the comment when I realized that it was my fault, but you already answered, thanks

I was going to post a new version by the end of this week. But I’m not sure I will be in time.


I apologize. I will try release until the 14th


Surprise :sweat_smile:

bab_v_0_3_0_0.py (71.8 KB)

I’ll update the header later.
And record a video later.


Rodinkov_Ilya, thanks for all your hard work. I look forward to the video.

Ilya, thank you very much and record a video on Russian or Ukrainian, please

hello,may i ask how could i correct the shading?

Add more edges to the second object. And don’t make it sharp. This is bad for shading.


Thank you.

Привет, я все пытаюсь сделать плоский бевел, на лоупольной геометрии. Вот что получается в последней версии. С маленькой фаской все хорошо, но с большой происходит беда.
Я не прошу это пофиксить, просто сообщаю, что есть такой баг.

Hi, I’m still trying to make a flat bevel on lowpoly geometry. This is what happens in the latest version. With a small bevel, everything is fine, but with a big bevel, trouble occurs.
I do not ask to fix it, I just inform you that there is such a bug.

babtestLP.blend (1015.6 KB)

Is there a version for blender 2.82?

BaB version for 2.82?
For my case, 0_3_0_0 version works with 2.8, 2.81 and 2.82. But I didn’t test it from start to finish.

it loads in 2.82 but the moment I press “bevel” it stops working

uncheck the stop calc


Я могу попробовать записать видео со звуком, но не уверен, что в этом есть необходимость.

I can try to record a video with a speech, but I’m not sure if this is necessary.


Ilya I have experimented with the ‘bands’ option of Bab a little bit and thought that if it were possible to have the bands facing the surface of the object (as it is shown in the images below) it would be easy, somehow, to unite them manually and so produce even intersecting strips.

Somewhere in the past you had mentioned something so… is it not possible to have such a thing? I mean producing the bands in such a way?

Rodinkov_Ilya, I could sure use a video with speech. Thank you.

Below are some images from some experiments on producing strip derived cuts on objects through the use of Bab. The strips to be extruded and cut are achieved by bevelling (using Bab) lines produced with the use of Blender’s native intersect-knife tool. As it is evident the results are quite good. There are some small problems (as the ones shown with the red arrows in the mesh screenshot, where Bab has a difficulty to produce straight bevellings on short lines) but in general the results are very satisfying.

Ilya what are your plans for the future regarding Bab? What do you think that can be added further on it?