[WIP]Bevel after Boolean



Yes the file you posted has pipe radius default at 0.01 and in the video it shows 0.17 as default , no big deal but I suspect @Fatesailor has the initial result because the low default value, other than that I can do what you did in the video.

(Fatesailor) #603

Ramboblender, I did try many values (0.17 too), it still gives bad results.

Btw, can it be a matter of not using the latest version of Blender (the 2.79b)? Or not having detached totally the previous version of the add-on from the add-ons directory of Blender (I have only deactivated it in the ‘preferences’ panel)?

(AFWS) #604


In @Fatesailor screenshot on the right side, it looks like the “curve” isn’t turning into a bevel. When you select the curve under the settings, it shows the same as the “bevel” in the screenshot.


Not sure I just rename the old one and enable the new version. Tried on both 2.79b and master it works the same. It still rough but not what you’re getting,

(Rodinkov Ilya) #606

@Fatesailor, @AFWS
I found a mistake. With this arrangement of the cubes, the boolean (which is with the pipe) does not work well.

(Fatesailor) #607

Ok Ilya!

Btw, I tested it in the 2.79b too… it gives the same bed results. So, it is not something that has to do with Blender’s version.

AFWS… the names of the two add-ons are different by themselves (they have different version numbers), so they do appear as two different add-ons in the ‘preferences’ tab. I do deactivate the previous one and activate the new one. Do you think that there may be a reason to change the older one’s name entirety? I am asking because I am a simple user and not so good as to knowing things having to do with such technical details…


Yes it’s failing in this configuration

(AFWS) #609


Another thing I just noticed, the bevel seems low when using difference and high when using union. I noticed the “curve” is more oval instead of round.


Is this new version supposed to be better ?. The old version 0.13 does the same thing .

(Rodinkov Ilya) #611

minor update:
boolean_bevel_v_0_1_6.py.zip (4.5 KB)

Previous versions did not work with sharp edges and each intersecting bevel should be less than the previous one.

(noki paike) #612

sorry I did not read all the comments and it could be a trivial question …
are there any chances that this script will be implemented as an official tool in blender 2.8?
it is too powerful not to consider this possibility :muscle:

(Fatesailor) #613

Ilya the same problems remain in the 1.6 too. Maybe you did upload again the 1.5 by mistake. In the ‘preferences’ tab it appears as 1.5.

(Rodinkov Ilya) #614

Most likely I forgot to change the version in the file.
This add-on is very unstable.

minor update: (Split offset)
boolean_bevel_v_0_1_7.py.zip (4.6 KB)

(Fatesailor) #615

Still there are problems. The bevels do not spread towards both directions equally, their transitions do not have the needed smoothness and they do produce artifacts too. The images below show what do I mean:

(Rodinkov Ilya) #616

If you need a result like this, then you need to play around with the settings.

(Pitiwazou) #617

Maybe I’m mis something, but this is my result with your last build.

(Rodinkov Ilya) #618

Do you get this error with all the objects?
I was unable to reproduce this error.
Perhaps you have hidden part of the object?

(Pitiwazou) #619

My bad, it seems my current build is broken, the addon works pretty well :wink:

(Fatesailor) #620

Yesterday I was looking in the web to some results of Mesh Fusion and I had some idea: can we not have an option in the add-on for producing sharp and flat bevels too? Is it possible to implement such a thing to it?

As is well known it is impossible to use the native bevelling tool even for such a kind of bevels when comes to boolean seams. So, why not considering having such an option too. It would be a significant enrichment of the tool!

Ilya what do you think about the idea? Can we have such a thing?

(Rodinkov Ilya) #621

By Flat, you mean like this?

If yes, then in the new version I have already added this option.
What do you mean by sharp ?
This ?