[WIP]Bevel after Boolean

And where the ‘fast solver’ command has to be found? I am looking at BAB’s options and not finding there such a command.

In boolean modifier

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Ok. Thanks! :slightly_smiling_face:

Well, it seems that the add-on found again its smooth working that had in the old version 0.09. Still experimenting with it though. :smiley:

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i cant change some parameters
It’s normal?

It is. You have to turn density off.

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cool!
works!

Just wondered if BAB can do this? https://www.youtube.com/watch?v=dhGJB_7JNvg&list=PLJrcFnBj2iIjqa_i2cANHvQ-8YdW4IxaG&index=6 Thanks

Yeah just go in edit mode select edge and from BaB menju click bevel.

Thank you staughost. I thought it could. Have a good day.

Looks a lot like Meshmachine https://blendermarket.com/products/MESHmachine

Anyone able to make a comparison?

  1. It’s not the future of sub-d modelling, lol
  2. Yes, BaB can do this or similar. In MM the focus is on edge selections, including non-cyclic ones.
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I’m sorry I didn’t answer. I was in a place without a computer and internet (на даче)

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this looks similar https://youtu.be/NEM6-od1k34?list=TLPQMjcwNDIwMjE90_UJMzWrBw

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Only that Smooth Boolean is non-destructive.

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The big need is to have an ‘inset- outset loops’ tool (the thing that happens in the video with the red lines). And a way of making a clear bridging between them. Than someone can produce very clear bevellings by producing new loops on the bridged areas.

In fact, having such a tool can open opportunities for many other modelling tasks also.

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I tried to fix finding the vertices inside the pipe.
I hope it got better

bab_v_0_3_1_4.py (108.0 KB)

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Add Pipe Boolean solver (Fast and Exact)
Sometimes Exact helps to solve problems that look like pipe problems
bab_v_0_3_1_5.py (108.5 KB)

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