WIP: Tears of Steel splash screen

I struggled with the godrays as well, but i leant how to make them(opacity maps) using a painting software. I used them for my scene as well. Here let me give you the godray texture that I made.


Simply import them as planes and connect this image texture to the alpha and set blend mode and shadow mode to Alpha clip or Alpha hashed.

Here’s my simple node setup for it. Good luck!

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thanks this is so kind and very helpful. now i get why my way wasn’t working lol.this is much more intuitive.

they will get implemented, currently trying to figure out why my scene still has no materials.

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Hey! Just a quick reminder that there’s now less than 12 ours remaining to wrap up your challenge entry - submissions close at 2022-09-15T21:59:00Z, GMT+1 (click on the link for some international times).

If you haven’t done so already, please review this post which contains some essential information for preparing your submission.

At the very least, upload your work to Sketchfab as soon as possible and add the #bcon22challenge tag.

It’s also a good idea to add a link to your WIP topic in the description of your Sketchfab model so we can easily find it.

I’ll also keep a close eye on the FAQ topic today, so if you have any issues or questions please post it there as soon as possible.

Good luck!

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Hey! We just announced the winners - check it out!

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