Bookyakuno
(Bookyakuno)
December 14, 2020, 6:40am
1
Workflow
It seemed difficult to make a lot of curves by manipulating them, so I made it based on polygons that are easy to manage and then made curves.
You can get a smooth curve by subdivision.
I developed an add-on to make this model.
The model of the package is a fan art of Daiki Tsutamoto’s artwork.
The curves in my model are too regular and would otherwise require a more organic curve flow.
https://twitter.com/tdaiki1216/status/1337745504034119683
Add-on
I developed an add-on to create this model.
[loop_to_curve_samune]
Create a curve from an Edge loop
Generates a curve shape along the topology from the edges of the mesh.
It assists in the production method of creating complex curves from polygons that are easy to control.
Download
gumroad
Blender Market
Image
[loop_to_curve_gif_min_500]
[loop_to_curve_wire]
Option
[image]
By default, the selected edge is automatically expanded to curve the loop edge and multi-loop edge without selecting the edge loop in advance.
You can use…
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