this is my work in progress for the current Weekly CG Challenge: Knight. Would greatly appreciate any feedback or criticism. The base character for the knight was exported from Make Human, then the armor was modeled later in blender. The chain mail armor was created with just two interconnected rings distributed across the character with a particle hair system. Takes a few adjustments to make it look right, but it’s a very fast and simple solution. The opposing army is comprised of several images of knights downloaded from pixabay that are mapped to 2d planes and distributed via a particle system. The grass is from the grasswald addon. Thank you so much in advance!
Super awesome. Not a lot to add. Maybe some more blood, on the sword and arms, so that you get the idea that he went down taking a few of those bastards with them.
Great work, I agree on adding some blood and the sky looks a little too bright for me. But really nice and stuck out from the thumbnails and made me click. Good luck on the competition.
Thanks, Bart! I hate to be a bother, but I posted an updated version of this in the Finished Projects sections, was wondering if we could use it in lieu of this one. As long as it’s not too much trouble. Thanks!