Hi Nyko! Thank you very much for reporting a fix for this extremely pesky bug. I will add this in the documentation and try to fix the add-on now that I know what it’s caused by!
Another subject I want to bring on, unless somebody already mention it because I didn’t read the whole thread, is about the deformation produced when the scaling of the object is not → X:1 Y:1 Z:1
Example :
Step 1 - A : An object has random scaling
Step 1 - B : Do the Angle Tool at 90°, results unexpected length of transformation
Step 2 - A : To correct that, I revert in the history (just before the Angle Tool command) and I Apply the Scale in Object Mode
Step 2 - B : Expected results
if object was bugged out with automerge, addon stops working on it completly even if you turn it off (it kinda works but it is extruding inverted faces), i dunno whats causing it and how to fix
Lovely tool! Just had a small hiccup which I wanted to highlight. First of all, works great. However, when I tried using it in a larger scene with near 1 million tris, the tool runs really slow. As soon as I hit the hotkey it takes up to 20 seconds to complete. So it’s a bit unuseable in that environment. Workaround would be making a new scene and edtiing the geometry for an object separately, but anyway, just wanted to let you know.