ATB / High quality assets models for Archviz 🏘

Hi,

ATB (Architects Thinking in/at Blender) :houses:

I would like to introduce a model asset collection we are developing for blender (native) and cycles (luxcore possible).
I’m an architect and working on architectural visualization for more than 25 years, and this idea came to extend the actual libraries they are on the market. While I´m migrating from industry-standard workflow 3dsmax + Vray or Corona, to the most awesome tool ever Blender :slight_smile: have some trouble at first to fit my needs, models of high quality that can resolve the main view, but close-up shots as well. With really nice design collection models.
So with some colleagues, we started to develop this idea, that we are woking on, trying to develop super high-end quality models, with a huge range of elements, in a really accessible price (not defined yet but we want to almost every person related to archviz or CGI could have a fair access to it).
Idea is to start the release with 250 models, reaching 1000 next year with weekly releases to reach that number from the initial one.

I’ll be updating this post with certain info and new pics!!!

Please let us know your touhgts!

https://www.instagram.com/atblender/
https://twitter.com/atblender

Cheers,
Pato.


















16 Likes

Amazing detail, will these be texture baked from higher poly models or will they simply be optimized high poly models?

Hi @Thesonofhendrix

Thanks!
So far we are concerned more about quality than polygon count, always having in mind reach that quality with fewer polygons possible.
Textures we will have 4k and 8k with a texture quality switcher per model prepared for close-up shots, as well displacement on and off switch.

Cheers!
Pato

3 Likes

Hi! here I attach more advances of the model’s progress!









Hope you like the progress! ill keep posting

1 Like

Hi Pato,
Nice models, and great initiative !

Would realy like to see some kind of LOD as when not in closeups such hi-res models waste memory and are time consuming at render time, especially in animation / real-time context, and not every architect can afford latest “state of art” hardware.
Too often i see “black” mess of over sampled polygons (like 100’s poly for a single pixel) in far view.

Could be a great opportunity to provide something different in that market - “level of detail in mind” crafted objects.

@stephen_leger thanks for your comment! especially because I’m a fan of your work! really a fanatic! :smiley:

It’s something we have in mind to switch Texture qualities like 2k 4k and 8k depending on the shoot, general view 2k is more than enough, a close up 4k and detail 8k for example, I would try to make it camera sensitive :smiley:

Thank you ill keep you updated.

BTW you can check this article on which I explain the process using Archipack among other tools

Chees,
Pato.

1 Like

Hello! some model updates!

Some accesories



Armchair



Chair



Table



Let me know waht you think! :slight_smile:

Cheers,
Pato.

1 Like

Awesome guide!!!
Thank you!

How can i buy your model package? :slight_smile:
Cheers

Hi @C_G

Thank you! keep updated! you can follow updates here on instagram and twitter

https://www.instagram.com/atblender/
https://twitter.com/atblender

The plan is to release ASAP idea is to reach 250 Models to release it :slight_smile:

Cheers,
Pato.

1 Like

Sounds great!

Im eagerly waiting :slight_smile:

/CG

1 Like

Hi More progress!

LAMP



PLANT


RUG


SOFA



stay tuned :smiley:

Cheers,
Pato.

2 Likes

More WIP :slight_smile:

STOOL



STORAGE



TABLE



Cheers!
Pato.

2 Likes

Supernice!

1 Like

More updates!

RUG



SOFA




STOOL



Cheers!
Pato.

1 Like

More updates! this is getting interesting! :slight_smile:

LAMP



CHAIR



PLANT




Hope you like it!

3 Likes

More Updates!

RUG


Hope you like it!

Cheers,
Pato.

More WIP :slight_smile:

LAMP




Hope you like it! Pato,