Well the first thing I would do is put @AeroLynx 's tutorial list on the wiki. I would give each link its own page. That way people could add extra information like erratica, further reading and such.
Then maybe I would make a page for things like @wkk 's BgeZ and @Daedalus_MDW 's KeyMapper. I wouldn’t include @Cortu 's GryLib tho, otherwise people might expect me to maintain it.
After that I might make a link for game projects like @blenderaptor 's 3d Adventure Fighting Game, and @wkk 's Zombie Shooter. The page might include things like contact information and submission guidelines.
Are you sure you want this kind of random stuff in the official documentation?
Honestly tho, It doesn’t matter a whole lot to me. I started using the bge about four years ago. I think the version was like 2.6 or something but I’m not sure. That version was more or less sufficient to make the game I want to make. I don’t know what y’all are trying to make, and I don’t know what problems y’all have been having, but I’m doing just fine. I don’t actually need the Bge to be updated so long as it continues to run.
Btw, if your going to make an independent game, then you will be expected to preform in every aspect of development. This includes marketing. Maybe theres a tutorial on the forums, but I don’t know how you’d ever be able to find it if there is.