I think your work here has something to it. Each one is considered ātimelessā, and if they were to change, that might effect their branding for the worst.
This might solidify your conviction:
One thing that I noticed, particularly since I am currently doing some āeye studiesā in art, is that the blue dot effectively becomes the eye grabbing feature. The logo lends itself very well to the concept of the āGolden Ratioā, the same attributed to any decent art, and to the human eye. Soo too, sharp lines on the top of the text all point inward to itself, directing the viewership to itself.
Without the dot you have no āpupilā to focus on, and with rounded text edges you have no āarmsā to embrace the viewers eye. As a silly example, you cannot embrace anyone with closed arms, but with open arms- so too the smooth font and the pupiless logo seem to deflect oneās attention.
Like it or not, the fact that the current ābrandā is causing this discussing means that it is doing its job, which is: to be noticed and talked about, and to invoke strong feeling of some sort. As one saying goes āany attention is good attentionā. The proposed one looks like a conversation stopper, and that, in my opinion, would not be a good thing.
Lasty, looking at @kynuās icon, it has the same eye grabbing features that blender does. It has a larger contrast of colour than blenderās logo, but I also notice that it draws my eye in more than many other icons. It too takes on the shape of an eye. If we too remove the pink outside, and the āshineā from the eye, we almost have blenderās logo.
As a thought experiment, if we took out the pupil, the pink outside, and the white shine, we would have the same desired simplification suggested for Blenderās logo. But now we get a rather bland orange circle. I like Kynuās eye grabbing icon for the same reason I like Blenderās eye grabbing logo and text as explained above. I propose that neither Kynu nor Blender rebrand themselves, otherwise both would have bland icons.