Blender Open Game Development Project-Wrectified

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finally a robot battle.i loved it.

Thanks @lostscience

enemy units now strafe while firing if close

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Ok I think I just need a jump back state and a flee state.

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bge is dead :wink:

that’s nice timmy,
try not to eat any paste.

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I really like this.this breaks up the monotonoy.

Ok, next up monday morning is player death, then player vs robot interactions (for fun)

then I pause for a moment to try and get ge_mesh_builder working for the Ketsji fork.

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So I am using all the systems I designed in this game !

I rewrote it all from scratch for the comp :smiley:

Go BGE !

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this is great.

now we are generating planets :3rd_place_medal:
used wrectified systems in lost star tribe.

systems worked perfectly but I bit off more than a large team could chew :stuck_out_tongue:

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on to ui for the tools !

ok the UI inital spawn is in, and sliders are working / editing the correct values

next up is making it flush the current tool ui when you change tools and rebuild it with the new tool options,

then onto completing all the modes / widgets functionality !!!

UI flush / rebuild is in

Paint is working!

so in case you did not know, the level editor for Project star tribe will be used to make wrectified when star tribe is finished :smiley:

Disintegration :smiley:

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Building assembly working - next is batching each building as 1 drawcall