Playing around with Blender.
Just something I did to test Keyshot. Ended up doing it with Cycles though…
This image was my reference and inspiration. Not an exact copy, but close.
Had some fun with Makehuman and Blender. Rendered with Cycles. Post-processing with Photoshop.
Screenshot:
nice work … two thumbs up…
thanks!
Studying some human lips modelling. Textures I photographed from my wife’s lovely face.
And the screenshot from the scene:
Not the fanciest of my doodles Basicly just playing around with Blender, Makehuman and Photoshop.
Screenshot:
Playing around with MH and Blender. Rendered with Cycles.
And here is the link for full resolution clean poster, now you can place your own quote.
Made some video art with Blender 3D, Makehuman and Cycles:
“Plastic Passion”
Still work in progress, as I might want to re-render some shots.
Music is also done by me for this purpose.
I first thought to follow Blender Cookies sculpting tutorial, but as it was not free, I made this hand out of my head with dyntopo tool.
Retouching was done with photoshop.
And here is the screenshot.
This is great.
Premium Neurotoxin/made me laugh aloud.
keep up the goodness!
Thanks! Will try my best!
Played (again) with Makehuman. It’s fun. And I guess in this image kinda self-explanatory why.
(for better quality check https://melearningblender.files.wordpress.com/2014/11/rainy_day_2014.jpg)
Screenshot
Something I did just for fun. Could be WIP, or then not.
And here is 'bit noisy turntable animation:
Spent some time and did new version of The Nutcracker.
I spent some quality time and did this fine tutorial by CG-masters: http://www.cgmasters.net/free-tutorials/blender-tutorial-chair-modeling/ The result was quite decent render of a famous Barcelona chair. I placed it next to the Eames lounge chair I modeled last summer.
Breaking a glass with Blender 2.73. It is really hard - if not impossible at the moment - to do this realistically. The main problem is the transition from intact to broken. I did it with masking in After Effects but it really is not that realistic way. In short: Cell fracture tool is a great way to do still images, but usually doesn’t work in an animation use.
Here is the Blenderguru’s tutorial to the topic: https://www.youtube.com/watch?v=9L8qOq1Shiw
(I.e. studied BG’s latest tutorial.)
I am a fan of designer chairs and so I decided to design the cair of my own. This it is. After some crowdsourcing I decided to call it as “Xylo”. It would be very cool to find a (cheap and) good carpenter to make a solid copy of it.
Made with Blender 2.74, rendered with Cycles and composited with Photoshop.