Carcassonne Medieval city

A little peek in the how-tos for this very big barbicane.

The barbicane’s gate leads to a circular place that is 45 meters diameter. It’s a very wide place with a ground pavement made of cobblestones.
Of course i could make it from a huge texture ( say at least 4K for acceptable, though too low details ) but i gonna try anotrher way.
It is explained here: Special unwrapping problem

I want to use this map:

for mapping the entire place…
Of course we’ll see repeats on the ground but i’ll make changes ( as there are in real city ) and will use dirtmaps to break the repetition…

Here are some steps of the thing beeing done:


make a divided plane. each of its square has the same UV !!!
and extrude the place you want to fill with those squares.

Knife cut the thing and delete useless parts:

then move the perfectly cut thing in place…

and enjoy the result:

The ugly lines you see are due to the normalmaps that are not leaked around the texture.

Here’s for fun the UV view :smiley:


( please move non of those verts as you’ll never be able to put them in place again :rofl:

Here it is. i hope i can make all this nicer ! That’s what am trying to do this evening :wink:

Hope you like it !

happy blending :slight_smile: