Please remember to state if your entry is pure, open or non-competing.
“There are two main goals for these contests: Fun and Glory.
Fun: You get only 4 days to create a cool image, based on the theme for the week.
Glory: After 2 days of voting, a winner is declared. The winner picks the theme for next week and will be featured in the Feature Row.”
My first deeper dip into grease pencil. Apparently you have to make a short animation when using grease pencil. That’s at least, what most of the tutorial videos did And it fits the theme.
The glass reflexes required more trickery than expected. And animating pencil strokes is finicky. Had to redo some of the animations because they did not look decent or were to cumbersome to complete.
Pure-ish? The building textures are all from one photo from Unsplash and the sky is a HDRI from Polyhaven, All models and the procedural texturing on the alien were all done by me this weekend.
This is my first attempt at reproducing a real building and I’m really pleased with the result! Though I got a few proportions a bit off and had to hide that in the uv mapping (lesson learned - I should have started from the texture and 3D-ified it, rather than just eyeballing all the proportions and texturing later).
I’m using a lot of black planes to control the reflections and bounced light for more drama.
The UV mapping only makes sense from the camera’s point of view.
I’m very pleased with the eye shader, even though you can barely see it in the final shot. It’s completely procedural and the size of the pupil can be changed. The iris is behind a layer of glass, so it gets refracted correctly.
Pure. Some of the background items were… ahem… borrowed, but I modeled the alleyway, the Violator (the demon) and the ummm, domestically challenged individual (not sure what the politically correct euphemism for “hobo” is).
This is based on characters from Todd MacFarlane’s “Spawn” franchise.
Haven’t ever really sculpted before, but Violator lends himself perfectly to a bit of bad, asymmetrical sculpting because of how gnarly he is.
Not really happy with the volumetrics, but I spent too much time on the characters.
Cycles, 256 samples, Davinci Studio ($), Production crate ($) magic circle, nebula HDRI
Great opportunity to try out a different look to play with. Still haven’t even started story boarding but have the short film idea pretty solid in my head. Still need a quite few more assets to make.
Originally, I was going to enter some strange alien scout guy. In the end, I didn’t have the time but I made a quick scribble anyway so I wouldn’t forget the idea.