OPEN entry “Sandstorm”
Cycles 256s
nice lighting, also like the pareidolia effect in it.
@RayVelcoro thank you for the blend file. I’ve played a bit with my glass, but couldn’t get it to work. Then i used solidify as @Helge said and this is what i get. I’m coming closer to what i had in mind
ur sand is looking great! perhaps some upscaling for the upper section…
Thank you, I think i forgot to add modifiers haha. Gonna fix that now
Sadly I don’t have time for that now. Though I still think that I’ll use the first one.
On second thought i think you are right. Its a stunning entry.
I agree with Rayvelcoro on sand interaction. I like the first one and a quick easy method is to add a sphere or something inside the piece where you are wanting some more sand interaction. Then sculpt the sphere in the areas you need to get a sand buildup and then apply the sand material to the sphere.
Thanks for the tip, I was wondering how would I do that. But I can’t spend too much time on this one now.
Can’t forget snakes, and pythons that can eat small animals in one gulp. Always said Florida is like training ground for anyone wanting to visit Australia.
Damn, the wet sand looks very real, would love to see the setup there.
Wow, this not only an incredibly realistic rendering, but also a great take on the theme. - You got my vote for sure. ^^
And as domosk writes, some “behind the scenes” information on the setup of this scene would be very interesting to see.
The real question is, is the voting really necessary at this point?
You nailed it here!
just awesome!
This could very well be a stockimage/poster. Sell it!
I would love to see a additional render with the sand texture a bit more scaled. (more sand in the character) .