Hi, as Bullet is now integrated and finally in trunk I thought of updating this little script. It is a quick way to populate a RB simulation that takes a particle system as a reference to generate the simulation… Just set up the particle system to emit a rigid body object -or a group of them- and that’s all you need. Hope you can have some fun with this.
2.80 version: https://www.dropbox.com/s/ks7us38zzpl52eg/copy_particles_to_sim_280.py?dl=1
2.79 version: https://www.dropbox.com/s/3wc1vc23mg310nj/copy_particles_to_sim.py?dl=1
edit: a simple testfile added, run script and press button
https://www.dropbox.com/s/svxezk2cr7vryee/testfile.blend?dl=1