Hats Off is a serie of posts where I will try to recreate other artists scenes I have seen in this forum that have caught my attention. They could include small variations and a personal touch. I do this as exercises to improve my Blender skills.
Before posting I always contact the original artist asking for consent to do this.
All of them will include:
- A clear title with the original author and the name of the original scene
- The name of the artist
- A link to his/her scene in this forum
- The images of what I have been able to recreate
- Some comments about the problems and thoughts I have found in my try
Scene: Dresser project/room
Here is my recreation:
Natural look. Raw render
Some details I would like to comment:
I started modelling the main dresser and ended with a decent one, but proportions… Finally I didnt liked it So I used fspy to get a very exact camera view to the original one and I used the original image as a blueprint.
Everything is modeled. No props or models from libaries. The hardest for me has been the chair (both modeling and texturing). Right at the end I noticed that there was a .blend file attached in the author’s post with the main furniture modeled. Too late.
I have enjoyed very much with the wood shader. I learned about texturing duplicated objects with random UV placing for each one. Im happy with the lamp (shader + light).
I think, as I said before, that the chair is not as I would like, speaking about texturing. Thats my best for now.
Lighting has been I little complicated too. I have not been able to get the proper feel as the original image. Tried my best but dont know how has he / she been able to light the scen with the proposed lights at blendernation.com
In general, glass and liquids are almost always a little pain. Reflections, transparency… And because of this and because of a little jam with the lights Im happy but not too happy. Thats all.
Let me know what you think. And give me a ray of light in my mistakes.
You can check all the Hats Off serie here: