I was also testing the group of nodes from this thread:
It is very flexible and very interesting to use. My goal was to create semi-stylized trees (with pbr shading but with certain npr characteristics such as shading of stylized normals), luckily using geometry nodes I can create a mesh that wraps the leaves and transfers their normal to these, so I can further accentuate its “bush” look.
- leaves 01__PBR - default normal / Stylized - custom normal:
- leaves 01__PBR - default normal / Stylized - custom normal: