Thanks for clarifying @kkar. Appreciate it.
For me, control over the action centres and axis sounds great.
Thanks for clarifying @kkar. Appreciate it.
For me, control over the action centres and axis sounds great.
Once ive used the modo-me to get the pivot to be where i want it to be, how do i change the gizmo back to standard move etc, rather than having the multiple transform gizmo active?
I need to take a look at it. I might need to rework the gizmo stuff there. Is it overriding your initial Gizmo choice?
Hi!
I just purchased Modo-Me on Gumroad, but unfortunately I can not get it working.
When hitting the mapped Key Blender gives me âobject.modoactioncenters not foundâ.
I tried both object.modoactioncenters and âOBJECT_MT_modoactioncentersâ in âNameâ.
My Specs:
Blender 2.82.1
Windows 10 Latest Update
Install Folder: C:\Program Files\Blender Foundation\Blender\2.80\scripts\addons\Modo-Me
Tried both Beta_2.80_v1.54_10012019 and ModoMe_2.80_2.79_v1.50_07242019
Hi
I think you referenced an older version of the Readme. That had to change with the recent versions of Blender,
Please use OBJECT_MT_modoactioncenters
Put wm.call_menu
at the top left box in the new keymap area, once done the bottom box will open up. And paste object.modoactioncenters
into the box that is on the right side (one that is with Name:
)
Put wm.call_menu
at the top left box in the new keymap area, once done the bottom box will open up. And paste OBJECT_MT_modoactioncenters
into the box that is on the right side (one that is with Name:
)
Please let me know if you have further issues with installation.
Hey,
Thanks for your fast reply
I tried âOBJECT_MT_modoactioncentersâ again, but it still doesnât work â âobject.modoactioncenters not foundâ on Hotkey
Blender 2.82
ModoMe_2.80_2.79_v1.50_07242019
C:\Program Files\Blender Foundation\Blender 2.82\2.82\scripts\addons\Modo-Me\ init.py
You need to use v1.54 to make that new menu function to be in place. That version is almost a year old.
Juat remove the whole Modo-Me folder. And restart Blender and start fresh with installating the latest version, it should work. I use it here daily.
still not working
Beta_2.80_v1.54_10012019
OBJECT_MT_modoactioncenter
Also tried my other PC with fresh Blender install
Couple of things to check:
Iâve been using 1.54 on 2.83 with no issues and my key assignment looks identical to yours.
Sorry about that.
Can you PM me the screenshot of the addonâs install tab, Blenders startup screen?
Remove all traces of the addon, restart Blender. Install the add-on and enable the add-on
I just tried the steps above here and it works.
Now there is a mistake in the Readme because I changed it from wm.call_menu
to wm.call_menu_pie
in the recent versions to open up more space for other functions and it still refers to the old function. So use the pie
version.
See the image please
Btw the add-on already comes with alt - w
, try that also. If that does not work, the addon is not installed properly
Works!
Steps taken:
Thanks again for your quick response and your effort. Fantastic
Hey,
I found the issue. Somehow the way Modo-Me set up the gizmo was blocking the individual move, rotate and scale gizmos. I missed couple API updates. The gizmo part was influx back then so I hardcoded some defaults. This is resolved now.
Also you can now use the Transform Orientations in the header bar properly too.
I will make a new release in couple days.
Thank you great news.
I just made a release with the mentioned changes.
There was a git merge
accident with the release I did above. If you downloaded it already within this time frame, please download it again.
I canât seem to get the latest update (âModo-Me_2.82.v1.55_05042020_2.zipâ) to disable the gizmo. I assume based on the â_2â in the name it includes the git merge accident you indicated, and I downloaded the file on the 7th from Gumroad. Iâve tested uninstalling and reinstalling it multiple times, and 1.54 works fine if I reinstall that.
My repro steps are to disable the always-on gizmo, be in Move mode, change Modo-Me to âAutomaticâ mode, then switch to Selection mode. The gizmo shows up there even though I donât want it to be. I can even disable them in the gizmos pull-down of the viewport and MM re-enables them.
Hey sorry about the issue. I will take a look at it and make a new release if needed.
It seems like there has been a name change in the API regarding Gizmoo stuff
Just rename show_gizmo_tool
stuff to show_gizmo
on those lines (starting at line 350) until I have a release.
I tested this with 2.82a
gizmo = context.space_data.show_gizmo_tool
if gizmo:
bpy.context.space_data.show_gizmo_tool = False
else:
bpy.context.space_data.show_gizmo_tool = True
I will make a release sometime soon.
kkar I am using 2.82a, so if you could make the changes or fix for it that would be great. Thanks
I will make a release tomorrow.