My 1st Blender Project Mother's Cafe

Great job overall! :smiley: The exterior looks realistic and believable as a physical setting from afar.

I can see lots of attention to detail in the interior as well, which is key in selling the believability of a 3D space (even if the overall style isn’t necessarily PBR.) Something you may want to do is add more surface imperfections to your materials, which will add a whole other level of detail. (However, since you said your characters are going to be toonish, this may potentially end up making the characters look out-of-place. Just something to keep in mind. :slightly_smiling_face:)

While it’s commendable that you took the time and effort to make almost everything in the inside of the diner, I’d recommend not doing that for future projects. :sweat_smile: If you’re intending to make an entire animated short as a one-woman production team (at least for now) you’ll need to save as much time as you can in different areas. Just animating the characters could potentially take a couple weeks or months on its own, and adding an extra 2 months for creating the environment means you’re potentially stuck for 4 months on a single project. That’s a lot of time, especially if you’re just learning animation. If animation is your focus right now, then focus on the animation; the environment itself can be built using assets found online, saving you time in that department. :slightly_smiling_face: (Just as an example, for my last 2 or 3 personal animation projects, I reused the same hallway I modeled and textured in an hour just so I could get right to animating the cameras and characters. This definitely saved me time, but animating Resident Evil: Covenant still took me 2 whole weeks to do. And the character animation here isn’t even that crazy or detailed)