next probe - 2.74 internal toon, def. edges, no freestyle, two line layers black and white
Is there a big difference between Cycles Toon and BI Toon ?
Yes, its different. Mainly in working with ligts. Internal toon more suitable for my project now. maybe in future i returns to cycles experiments, but it is still not ready to use it on REAL production.
another concept, blender 2.74 internal toon, gimp 2.6,
for character used my still developing anime character generator
Really solid work here, man- Always a pleasure to stop by and see the progress you’re making. Loving the environment in post #44
Konnichi wa xwst. Yoroshiku onegaishimasu. O genki desu ka?
This thread is pretty awesume. I really like what you’ve done with your cell shader tests.
Thank you, but i’m not japanese - im russian, lol
my still developing project - customisable anime character template
now it is RC4
suitable for using in games too - sucssefully imported it into UE4 format, but primary target is cell-shading purposes
[video]https://youtu.be/TG2EvI1Mknw[/video]
geometry shading test in rc4
















