Porsche Carrera GT - Short Action Car Chase Scene - Blazraidr

Here’s another sessions worth of an update. I’ve some basic materials for the windows, though I’ll probably keep it that way, or make it tinted. I’m planning to model a simple interior as well, just to add a little more realism.

Timelapse will be uploaded tomorrow

Tell me what you think:
http://dl.dropbox.com/u/30694260/Porsche%20Carrera%20GT/update_003/body_001.png
http://dl.dropbox.com/u/30694260/Porsche%20Carrera%20GT/update_003/body_002.png
http://dl.dropbox.com/u/30694260/Porsche%20Carrera%20GT/update_003/car_001.png
http://dl.dropbox.com/u/30694260/Porsche%20Carrera%20GT/update_003/car_002.png

how did you make there reflections on the car ?

looking very nice not too much reflections

happy cycles

You can take a look at my lighting setup on page #1 post #15. It’s basically a sky texture with a sun lamp. The car shader does the rest of the work :stuck_out_tongue:

excellent work…thxs for the vids

My head hurts for watching so many topology vids. Lol, thx. Man, its looking beautiful.

So I haven’t modeled any parts further, but I’ve been testing out the car shader in different lighting situations, and I’m pleased with the result. Here is a simple turntable with a hdr map.

EDIT: the wheels are just test wheels, not the final wheels.

Following this, great job and thanks for all the info shared so far :slight_smile:

The car body is finished I think, and all that remains are the side mirrors, basic interior, and disk brakes. (if I’ve forgotten something please mention)

http://dl.dropbox.com/u/30694260/Porsche%20Carrera%20GT/update_005/wheel_001.png
http://dl.dropbox.com/u/30694260/Porsche%20Carrera%20GT/update_005/wheels.PNG

Here’s another render, just to make sure this thread doesn’t die :wink:
I used a newer build of Blender with Cycles AO, and I composited the ao on top of the original render. I think it looks better with the AO for sure.

http://dl.dropbox.com/u/30694260/Porsche%20Carrera%20GT/ao%20test.jpg

Neat! If it’s not too much trouble, would you mind showing the same image, but without AO. Would love to see the difference.

Greetings!

Here’s the image without the ao and without a slight curves adjustment.

http://dl.dropbox.com/u/30694260/Porsche%20Carrera%20GT/ao%20col.jpg

Here’s one more render, this time in a simple studio setup:
(post pro in photoshop)
http://dl.dropbox.com/u/30694260/Porsche%20Carrera%20GT/final_001.jpg

The tires are still a bit too gray (soft) and need more spec or soft reflection. The rest is fantastic tho:)

Happy Blending!

Carrera… one of my favourites, nice work. And that golden turntable looks really well

Here is the “delayed” timelapse session 6.

Here’s an hd render, mind you none of the materials are final.

http://dl.dropbox.com/u/30694260/Porsche%20Carrera%20GT/final_002.jpg

Here is one updated wheel. I might not keep the Goodyear bumpmap. I changed the materials drastically, though the rim material looks a little off to me.

http://dl.dropbox.com/u/30694260/Porsche%20Carrera%20GT/final.jpg

this car doesn’t use 16" wheels its 19 at the front and 20 at the back more exactly 265/35ZR19 and 335/30ZR20

Ok so I wasn’t aware of the markings in the tire texture, so I’ve changed them.

http://dl.dropbox.com/u/30694260/Porsche%20Carrera%20GT/final_003.jpg

Colour test:
http://dl.dropbox.com/u/30694260/Porsche%20Carrera%20GT/final_tire_002.jpg

I’m quite happy with the rim material now:
http://dl.dropbox.com/u/30694260/Porsche%20Carrera%20GT/final_005.jpg