Ruined Greek Temple

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Great work! :+1:

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Thank you so much!

great piece of work

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Thanks alot!

Just wow !

Incredible work…

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You’re on the #featured row! :+1:

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i finally have to learn, how to use / create water in Blender. … this looks awesome!!

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Nice Work!!

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The water shader isn’t that complicated. I’m using a Principled BSDF with 0 Roughness, Full Transmission, and a noise texture connected to a bump node for the bumps.

I featured you on BlenderNation, have a great weekend!

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Thank you!! :smiley:

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