A quick project for fun and practice, made with Megascans and Graswald and rendered with Cycles in Blender 3.0. This is my first time using the Nishita Sky Texture in a larger scene, it was really fun to mess around with the parameters and see everything work perfectly in the viewport in real-time. I rendered out a bunch of other lighting setups, feel free to comment which is your favorite!
Jokes aside, this is really gorgeous. I’ve been starting a series of some similar type deal of mood/scenery (also with mushrooms and all) and this was awfully inspiring! Especially the crop thing - i think beginners overlook these actually simple and straightforward concepts a lot if they don’t have an academic background or read a few books on composition and photography, which i did not do either one
If I had to critique this I’d say the SSS goes a little too hard for it to look like “real” mushroom but that’s always what we do because it just looks awesome amirite i did the same