so I’m trying to make this handrail with an omega profile. I got a curve in geometry node and the omega as a profile both converted from mesh to curve. I created a constant slope of the handrail with geometry nodes. But now the whole profile is twisting as it goes up as it can be seen in the pictures.
Any ideas how to change this?
Also, ensure your Omega2 shape is on the XY plane. You can tweak its rotation by rotating it on the Z-axis in edit mode, using a Transform Node or by setting the curve tilt.
Normally you shouldn’t see the profile from the top view. I tried a higher curve resolution and different bevel settings. But the general problem remains. Anybody know what the reason behind this is?
Thanks for the tip it does not really solve the issue but anyway.
The node group Z-up-Curve-To-Mesh only wokrs with blender 3.0 or also with higher versions?