Ecad
(Elisabeth C)
October 12, 2023, 4:01am
1
Hello!
I have been animating a scene with a character model that has wiggle bones on certain hair bones, but they are going absolutely crazy whenever I play the animation or rewind the animation - any suggestions on how to fix this issue? I’m not sure if they were baked yet is that the problem?
Heres a google drive folder with 2 images of the issue → https://drive.google.com/drive/folders/1EE-suTNjsa6SWA25Pqte82OHhW5cILME?usp=sharing
oo_1942
(Kim)
October 12, 2023, 4:14am
2
See if there’s a similar issue on the link.
I think asking questions here will give you a quick answer.
Figured this was worth creating a new thread for my complete rewrite of my wiggle bones addon! You can get the new version 2 from the git hub below:
For context, you can find out more about the legacy addon here
Updated Version 2.2 Features:
Animateable mute toggles
Freezing of armature wiggle after bake (so as not to fight with animated mute)
Moar quality steps (up to 100) for longer chains
Improved handling of bones not connected to their parents
Updated Version 2.1 Features:
Wind forc…
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Ecad
(Elisabeth C)
October 12, 2023, 4:26am
3
thank u!!
ill check it out : D
1 Like