Wiggle Bones going crazy in animation

Hello!
I have been animating a scene with a character model that has wiggle bones on certain hair bones, but they are going absolutely crazy whenever I play the animation or rewind the animation - any suggestions on how to fix this issue? I’m not sure if they were baked yet is that the problem?

Heres a google drive folder with 2 images of the issue → https://drive.google.com/drive/folders/1EE-suTNjsa6SWA25Pqte82OHhW5cILME?usp=sharing

See if there’s a similar issue on the link.

I think asking questions here will give you a quick answer. :thinking:

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thank u!!
ill check it out : D

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