So what I want to do is have cartoon ripples in a cartoon lake… so I’m thinking…
One ripple object : an animation of a circle getting bigger and disapearing.
This could be:
- grease pencil anim sequance
- mesh and shape keys
- all done within material nodes
And I also want a particle system that creates these objects.
And im working in eevee.
Is there a way I can have the particle age control grease pencil frames or shape keys or something within materials?