I know its possible to bake textures for static places in order to gain CPU resources. But if i want an object like a lamp or a screen to emit light that will interact with moving objects (just like a spot, hemi, sun, point) how can i do it in UPBGE ?
I know how to do it in Blender Render engine. But want to do it in UPBGE and dont know how to do it …
I tried but the object is not emitting a light which enlights around