Offset Edges

@Veezen Just tested it and it works as expected. Thanks a lot ! :+1:

Excellent! Thank you :smiley:

it’s amazing. Most powerfull addon i’ve ever use))

Where do you alter or place these lines ??? I checked out and could not figure where to place them.

if mode == 'offset':
            lis_geom = list(geom_ex['side']) + list(geom_ex['faces'])
            bmesh.ops.delete(bm, geom=lis_geom, context='EDGES')
classes = (

def draw_item(self, context):"VIEW3D_MT_edit_mesh_offset_edges")

def register():
    for cls in classes:

def unregister():
    for cls in reversed(classes):

if __name__ == '__main__':


Find the pattern :wink: or enjoy this (26.2 KB)

Note: only did a quick test on blender-2.80.0-git.a4e4d9f0ab89-windows64 – seems OK
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Fully working
Tested with latest build 2.80. (38.9 KB)


Could it be time to put Offset Edges to the list in the thread with the addons that work for 2.8, or not yet?

thanks, any chance of face inset fillet from mesh edit tools 2.79?
it would be nice to fix that addon soon.

As a single addon. (12.7 KB)


Hi i just tested it and i love the additional feature on adding profiles

one thing i notice is that offset now becomes a modal ( mouse + drag and enter to confirm ) , it doesnt remember anymore the value you last entered unlike the old version

would you mind creating separate add on for profile function
thank you for your hard work

From edge menu it runs in modal mode, you need to go to the tools menu to run it static N panel.

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oh i missed that is there a way to assign a shortcut keys at tools panel without going modal mode?

Right click over the button and assign shortcut.
Need to save user preferences after.
Scratch that it goes to modal with shortcut.
need to click the button for static.

i assigned shortcut keys at toolbar and unfortunately still goes modal

awesome work

Looks like it is caused by the Interative setting in addon preferences. If you turn that off it seems to work. The only thing I can think of is place that setting in the operator, that way you can set it to false on the shortcut.

Are you using a mirror modifier? Looks like the mirror option requires a mirror modifier.

Fixed …

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For those and me who cant wait for the official updates. (11.7 KB)


great work again, thanks, I’ll try to get these done into blender nightly builds early in the new year.

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Many thanks to those with the knowledge and trepidation to port Offset Edges, Face Inset Fillet, and Multi Extrude to Blender 2.80. As someone transitioning from another 3D suite these scripts have filled several most pesky gaps in the Blender modeling tool set for me; particularly the Offset Edges move function; so useful, so very-very useful.

1 Like