Optiloops is a new addon for optimizing face counts.
It was released on www.blenderkit.com as part of the subscription. You can get it through BlenderKit website or on GitHub, as with all my scripts.
Optiloops goes through loops of the mesh and removes loops selectively by several constraints:
- only whole loops get deleted
- max face angle present on the loop, so the shape is kept as much as possible
You can keep loops by these properties:
- UV seams
- loops essential for subsurf shape (sometimes called offset edges)
You can either run optiloops on whole mesh, or on the selection. The selection is ‘grown’ from selected edges, so whole loops get removed.
It’s possible also only select edges for removal, and then decide if they should be removed.
Sometimes, the operator can be run several times to get to the desired result.