Hi,
Some people will say “great another array addon, not have enough yet”. Maybe. The truth is that I always wanted to use the array tools of 3dsmax on blender. It’s not that I unlike the array modifier but to get a circular array, you need to add an empty and rotate him.
Unlike most other addon, I do not use modifier. So no extra empty to add.
With this you can :
create translation array with offset or global distance
create scale array with offset or global scale
create rotation array with offset angle or global angle
in any direction and mix translation, scale and rotation.
Please give me your feedback, I would like to know what you think.
Edit : New random options add. Choose the simple mode to random all axis or the advanced one, to choose 1, 2 or 3 axis.
in Blender 2.80, go to edit > preferences > add-ons > install and select the file
in Blender 2.79, go to file > user preferences > add-ons > install add-on from file
check the addon Array_tools
How it works
select the object reference for array
in sidebar, look for Array tools tab
click the start button
play with the settings
have fun !
Note :
Don’t forget, you have to be in object mode and select one object to make it works.
Giving parameters to randomize the rotation of any elements along an axys and also scattering their position would be lovely. Just wondering if it’s possible to use a curve as a path too.
Stupid question but are the meshes editable after they are arrayed so that you can change one and they all update? Instanced meshes, as it’s called in Max.
ooohh… good idea to replicate the 3dsmax array tool.
It seems really useful.
About random, sometimes you need to have it when you try to create a realistic array of objects. for example, you could have fences that are not perfectly perpendicular to the terrain…or light poles in a country environment or books on a shelf…and so on
So if would like to make it…it will be surely useful
Hi, would it be too difficult to have a 2.79b version of it ?
I so much love this add-on, so convenient, easy and down right powerful BECAUSE it is so direct and easy !
It would be cool if the copies are created under their own collection or at least under the collection the original geometry resides. Would also love some presets for quick and easy circular arrays.
-EDIT- nvm, I didnt check the video which show the ‘scaling’ parameter I mentioned. Thank you for your effort @Elreenys , I’ll try this gem as soon as possible