Do you find creating realistic materials too hard and time consuming? Do you wish to have a huge material library that will save you time while shading and texturing your models? If yes then your problems are solved cause Vmats is here for you.
Vmats is a realistic and high quality material library for Blender. It comes with lots of materials for Cycles and Eevee.
Vmats for Cycles has 1819 materials, Vmats for Eevee has 1755 materials.
Vmats comes with an easily understandable interface to make browsing, previewing and assigning of the various material categories easy and fast.
Vmats materials have been optimized for fast renders while maintaining high quality.
All available materials have their unique parameters for easy identification and also you can easily customise a material.
With Vmats you can leaving to focus on the more important parts of your project.
REVIEW:
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WEBSITE
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Vshade works under Blender 2.83, 2.90, 2.91, 2.92, 2.93, 3.0, 3.1, 3.2, 3.3, 3.4, 3.5, 3.6, 4.0, 4.1, 4.2, 4.3 and newer versions. Vshade will update for new Blender versions.
When you purchase Vmats, VSHADE comes for free.
For view high resolution catalogue, please download Vmats Documentation pdf.
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VSHADE PBR Material Creator
VSHADE Parallax Occlusion Mapping
VMATS Car Paint Material Library (Eevee)
VSHADE - Rainbow Glass with Real Absorption
MAIN CATEGORIES
- Car Paint (71 + 71 materials)
- Ceramic (93 + 93 materials)
- Concrete (30 + 30 materials)
- Fabric (303 + 303 materials)
- Canvas
- Denim
- Knitting
- Linen
- Silk
- Terry
- Tweed-Damask
- Velvet (Brocade, Crushed, Plain, Striped)
- Various
- Food (20 + 21 materials)
- Gemstone (39 materials)
- Glass (48 + 28 materials)
- Interior Paint (224 + 224 materials)
- Leather (42 + 42 materials)
- Liquid (104 + 104 materials)
- Metal (178 + 177 materials)
- Pearl (14 + 14 materials)
- Plastic (38 + 38 materials)
- Rug (28 + 28 materials)
- Stones (125 + 125 materials)
- Agate
- Granite
- Marble
- Onyx
- Quartzite
- Travertine
- Various
- Stucco-Plaster (66 + 66 materials)
- Suede (28 + 28 materials)
- Tiles (62 + 62 materials)
- Weave (11 + 11 materials)
- Wood (252 + 252 materials)
- Various (43 + 38 materials)
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Vmats KEY FEATURES
- Realistic
- Easy to use
- Clear interface
- Highly customizable
- Well documented
- Well organized
- Integrated directly in Blender
- Seamless Textures
- 2K to 4K Textures
- Mostly Physically Correct
- Works with ASSET BROWSER
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Vshade KEY FEATURES
- Easy to use
- All in one
- Clear interface
- Well documented
- Example scenes
- PBR Ready (supports “METALNESS” and “SPECULAR” workflows)
- PBR Material Generator (easy PBR material setup wizard)
- Integrated directly in Blender
- Totally Linear Workflow
- ANISOTROPIC SHADER FOR EEVEE
- PARALLAX OCCLUSION MAPPING
- Realistic and Physically Correct ABSORPTION
- Realistic and Continious DISPERSION
- Realistic Refraction
- MICRO ROUGHNESS
- Roughness based Physically Correct Fresnel
- Conductive Fresnel (for metals)
- Separated Refraction and Reflection
- Metalness and Edge Tint support
- Limitable Per Material Bounce (Max Depth) and Exit Color
- THIN FILM (INTERFERENCE) node
- FAKE CAUSTICS
- Realistic CAR PAINT node
- Realistic SKIN node
- Realistic HAIR node
- Realistic VOLUMETRIC node
- Realistic FLAME node
- NORMAL COMBINER
- NORMAL MAP MERGER
- 33 HQ PROCEDURAL TEXTURE NODES
- Asphalt
- Brick Tiles
- Cardboard
- Caustics
- Cobblestone
- Concrete
- Cork
- Desert
- Eye
- Galaxy
- Gas Planet
- Granite
- Ground
- Marble
- Moon
- Mud
- Nebula
- Plaster
- Ripple
- Rust
- Sponge
- Stars and Colored Stars
- Sun
- Tiles
- Vein
- Watermelon
- Wicker
- 4 Type Wood
- World
- Custom Transparent
- Custom Shadow and Affect Shadow
- TWO SIDED nodes
- Seamless Texture Animation
- EDGE DETECTION nodes
- DIRT, GRUNGE and SCRATCH nodes
- EFFECT nodes (“Blur”, “Distortion”, “Ripple”, “Wave”)
- Multiple Blend nodes
- Custom Gradient nodes
- Falloff nodes
- Color nodes
- Color Levels nodes
- Math nodes
- Vector Math nodes
- Vector Transform nodes
- Logic Nodes (IF)
- Special nodes
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PLUS
- IOR List Table
- Reflection Roughness Table
- Refraction Roughness Table
- Diffuse Roughness (Sigma) Table
- Reflection Ratios Table
- Subsurface Scattering Values Table
- Abbe Values (for Dispersion) Table
- Color Temperature Table for Light Sources
- Light Lumen Values Table
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DOCUMENTS and CATALOGUES
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FAQ
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What artists say about VMATS:
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CONTACT US
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For more information, please visit https://hikmetkoyuncu.blogspot.com
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Got questions not on FAQ? We’d love to hear from you. Email to [email protected]