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Mistakes New CG Artists Make ( 2 3 4 5 6 7 ) (132)
How to Be a Positive Member of the Blender Community (don't be a fanboy) ( 4 5 6 7 8 9 10 11 12 13 14 15 ) (286)
About the Blender and CG Discussions category (1)
Advertising for help - Commercial & Non-commercial. Read this first! ( 2 ) (39)
Unity has a new real time short. It's beyond crazy (2)
The future of blender in the industry ( 2 ) (22)
Hydraulic Erosion on mountains. This could be cool in Blender (2)
macOS is deprecating openGL ( 7 8 9 10 11 12 13 14 15 16 17 18 ) (351)
How is game animation done? (4)
Current state of OpenVDB for blender? (2)
Nvidia unveils new tech. to turn quick doodles into photoreal images (1)
Is it possible to do voices alone? ( 2 ) (24)
Fully auto UV unwrapping :gun: (7)
Unity to ditch PhysX? GDC notes indicate a custom solution as well as Havok support (1)
Arnold 5 Surprise Drop ( 2 ) (21)
What is the highest sample you have used DURING production? (7)
Paint a vector map directly onto a mesh (14)
Where can I share ideas for additions to Blender? (2)
Procedural Textures - cycles? ( 2 3 ) (46)
NVIDIA RTX and DirectX Raytracing (19)
Why do this? (8)
Node based modeling (5)
Using Blender for Motion Graphics ( 2 3 4 5 6 7 8 9 10 11 ) (218)
Lets talk about Mantaflow ( 20 21 22 23 24 25 26 27 28 29 30 31 ) (613)
Vectron (7)
Realsoft 3D 6, some interesting features ( 2 ) (22)
Urgent! Manuel Bastioni is stopping development for lack of support (makehuman evolved plugin) ( 2 3 ) (55)
What is the status of Open VDB in Blender right now? (9)
Using AMD OpenCL, it needs to compile before rendering. However it uses 10% of the CPU to do that (8)
What to do with old CG books (4)