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Optimizing nodes for EEVEE performance
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12
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146
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August 9, 2026
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Finishing My Procedural Metal Shader
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1
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54
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August 7, 2026
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Monster Under The Bed Render using RenderMan
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12
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1590
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August 7, 2026
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Stylized Sword
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5
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110
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August 1, 2026
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Absolute best way to replicate the Spiderverse style in Blender with shaders? (character shading)
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7
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3669
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July 28, 2026
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Procedural Texturing in Geo Nodes? It's Possible!
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2
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447
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July 26, 2026
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Celyphidae diptera
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11
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658
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July 24, 2026
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Stylized shield
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5
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108
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July 24, 2026
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Black Hole view
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1
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59
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July 24, 2026
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Shading issue in unity
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1
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63
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July 21, 2026
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Triplanar mesh normals incompatible with displacement node
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1
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70
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July 20, 2026
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1 hour render challenge hosted by the BForArtists community: Emerald Horizon
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1
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99
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July 10, 2026
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My Accidental Cinematics
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8
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196
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July 3, 2026
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Messie Ness Spaceship Interiors
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3
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132
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June 27, 2026
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Underwater shots in eevee
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10
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485
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June 23, 2026
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Power-Ups | Ace Plumbers
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0
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118
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June 16, 2026
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Creating a Spiderman webbed pattern on suit?
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4
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286
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June 16, 2026
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Glass shader with different IORs for the different colours of light
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0
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137
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June 12, 2026
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Starforge Horizon, rendered in EEVEE
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2
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225
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June 6, 2026
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The Mario Brothers | Ace Plumbers (Schwarzenagger's Super Mario Bros)
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1
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178
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June 6, 2026
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Can anyone help me to create material this look
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3
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222
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June 4, 2026
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How to make Light source influence the Shader
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7
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1881
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June 4, 2026
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How to procedurally distort edges of a mask texture?
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7
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372
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May 27, 2026
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⏰ Scene Time node for the Shader Editor!
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0
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257
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May 22, 2026
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Texturing work for an SDF texturing explainer
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5
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505
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May 22, 2026
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How to make a custom blending mask from a hard boundary line
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2
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260
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May 15, 2026
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Nico Robin fanart
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0
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224
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May 15, 2026
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Bad shading after beveling
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2
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875
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February 5, 2025
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Hair Dryer - Product Visualization
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4
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358
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May 8, 2026
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Parallax Occlusion Mapping Test
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63
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29188
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May 6, 2026
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