|
How to make Light source influence the Shader
|
|
25
|
2300
|
October 6, 2026
|
|
Suggestions on anime shader?
|
|
0
|
24
|
October 6, 2026
|
|
Spectral Slingshot - 4K Wallpaper
|
|
0
|
43
|
October 3, 2026
|
|
Blender Deep Field - Procedural Universe Project
|
|
0
|
54
|
October 2, 2026
|
|
Lens Effects Galore
|
|
2
|
105
|
October 2, 2026
|
|
Fast rendering black holes
|
|
9
|
151
|
October 2, 2026
|
|
Interactive glittering shader
|
|
0
|
36
|
October 2, 2026
|
|
How to search for stuff without AI or makeup products or other nonsense?
|
|
18
|
242
|
September 29, 2026
|
|
I need to make a procedural torn paper edge shader and cannot figure out how
|
|
4
|
92
|
September 21, 2026
|
|
[Released] Sticker Wrapper Pro - Speed up Decal/Stickers Scattering & Weathering! (Free/Pro Tier)
|
|
0
|
67
|
September 20, 2026
|
|
Meow Coffee Shop 2D - 3D
|
|
6
|
132
|
September 19, 2026
|
|
Fun little compositor shader
|
|
2
|
89
|
September 17, 2026
|
|
Working on a free water shader
|
|
30
|
805
|
September 16, 2026
|
|
Eyedropper/Picker tool for materials. with Free version
|
|
0
|
55
|
September 12, 2026
|
|
How can I change only one tile color in the Shader Editor?
|
|
6
|
117
|
September 10, 2026
|
|
Screen-Space Soft Outline Shader - Improve my Attempt for BCON2026!
|
|
11
|
231
|
September 5, 2026
|
|
Animated Kaleidoscope Collection /// a flash of colours in your life :)
|
|
10
|
4116
|
September 1, 2026
|
|
Procedural Height Map To Normal Map (Shader Nodes) (world aligned normals)
|
|
6
|
204
|
August 29, 2026
|
|
Procedural Snow and Terrain Blending with Shader Displacement
|
|
0
|
85
|
August 25, 2026
|
|
Fix Raycast at Steep Angles EEVEE
|
|
0
|
55
|
August 25, 2026
|
|
[Cycles] shadow catcher visible behind semi-transparent material with HDRI environment
|
|
6
|
109
|
August 14, 2026
|
|
Monster Under The Bed Render using RenderMan
|
|
14
|
1696
|
August 13, 2026
|
|
Optimizing nodes for EEVEE performance
|
|
17
|
440
|
August 13, 2026
|
|
Gradient Tools 2.5 — one palette color, six Material Looks (35% off for launch)
|
|
0
|
61
|
August 12, 2026
|
|
How to make a planet's atmosphere like Gravity (2013)?
|
|
5
|
160
|
August 12, 2026
|
|
Normal maps artifacts (Tangent Space / Projection:Box) when using Remesh modifier
|
|
2
|
93
|
August 11, 2026
|
|
Finishing My Procedural Metal Shader
|
|
1
|
90
|
August 7, 2026
|
|
Stylized Sword
|
|
5
|
141
|
August 1, 2026
|
|
Absolute best way to replicate the Spiderverse style in Blender with shaders? (character shading)
|
|
7
|
3999
|
July 28, 2026
|
|
Procedural Texturing in Geo Nodes? It's Possible!
|
|
2
|
476
|
July 26, 2026
|