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Underwater shots in eevee
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9
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383
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June 19, 2026
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Power-Ups | Ace Plumbers
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0
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98
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June 16, 2026
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Creating a Spiderman webbed pattern on suit?
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4
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232
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June 16, 2026
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Glass shader with different IORs for the different colours of light
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0
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123
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June 12, 2026
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Starforge Horizon, rendered in EEVEE
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2
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199
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June 6, 2026
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The Mario Brothers | Ace Plumbers (Schwarzenagger's Super Mario Bros)
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1
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161
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June 6, 2026
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Can anyone help me to create material this look
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3
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203
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June 4, 2026
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How to make Light source influence the Shader
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7
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1817
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June 4, 2026
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How to procedurally distort edges of a mask texture?
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7
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333
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May 27, 2026
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⏰ Scene Time node for the Shader Editor!
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0
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234
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May 22, 2026
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Texturing work for an SDF texturing explainer
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5
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439
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May 22, 2026
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How to make a custom blending mask from a hard boundary line
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2
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236
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May 15, 2026
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Nico Robin fanart
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0
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207
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May 15, 2026
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Bad shading after beveling
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2
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835
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February 5, 2025
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Hair Dryer - Product Visualization
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4
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339
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May 8, 2026
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Parallax Occlusion Mapping Test
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63
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28661
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May 6, 2026
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[Add-on] Material Library Loader — auto-build PBR materials from any folder
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0
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201
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May 4, 2026
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Help with a fire shader
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2
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196
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May 3, 2026
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Terrible shading, asking for a fix
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2
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174
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April 28, 2026
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How to make a 2D Scribble Fill Material?
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72
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2456
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April 26, 2026
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FREE Procedural Traffic cone generator
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11
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660
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April 23, 2026
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Limit overly bright glossy light reflections in coat? (Eevee)
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2
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285
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April 19, 2026
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Dwarf Fortress Series
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0
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176
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April 17, 2026
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Witch's Chamber
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8
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402
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April 17, 2026
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Sss Blended Mode
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1
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294
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April 16, 2026
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Ambient Occlusion Map based masking of artificial rimlight based on Source2 shader
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1
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211
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April 15, 2026
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Procedural Texturing in Geo Nodes? It's Possible!
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1
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388
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April 15, 2026
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Using lights as shaer masks
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1
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225
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April 13, 2026
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Toon shader not working in blender 5.0
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2
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260
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April 8, 2026
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Corpo Saki - Universal Shipper
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2
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261
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April 3, 2026
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