|
Working on a free water shader
|
|
28
|
656
|
September 15, 2026
|
|
How to make Light source influence the Shader
|
|
24
|
2219
|
September 14, 2026
|
|
Eyedropper/Picker tool for materials. with Free version
|
|
0
|
42
|
September 12, 2026
|
|
Fun little compositor shader
|
|
1
|
53
|
September 12, 2026
|
|
How can I change only one tile color in the Shader Editor?
|
|
6
|
98
|
September 10, 2026
|
|
Screen-Space Soft Outline Shader - Improve my Attempt for BCON2026!
|
|
11
|
187
|
September 5, 2026
|
|
Animated Kaleidoscope Collection /// a flash of colours in your life :)
|
|
10
|
4086
|
September 1, 2026
|
|
Procedural Height Map To Normal Map (Shader Nodes) (world aligned normals)
|
|
6
|
178
|
August 29, 2026
|
|
Procedural Snow and Terrain Blending with Shader Displacement
|
|
0
|
74
|
August 25, 2026
|
|
Fix Raycast at Steep Angles EEVEE
|
|
0
|
49
|
August 25, 2026
|
|
[Cycles] shadow catcher visible behind semi-transparent material with HDRI environment
|
|
6
|
102
|
August 14, 2026
|
|
Monster Under The Bed Render using RenderMan
|
|
14
|
1652
|
August 13, 2026
|
|
Optimizing nodes for EEVEE performance
|
|
17
|
396
|
August 13, 2026
|
|
Gradient Tools 2.5 — one palette color, six Material Looks (35% off for launch)
|
|
0
|
58
|
August 12, 2026
|
|
How to make a planet's atmosphere like Gravity (2013)?
|
|
5
|
147
|
August 12, 2026
|
|
Normal maps artifacts (Tangent Space / Projection:Box) when using Remesh modifier
|
|
2
|
82
|
August 11, 2026
|
|
Finishing My Procedural Metal Shader
|
|
1
|
83
|
August 7, 2026
|
|
Stylized Sword
|
|
5
|
128
|
August 1, 2026
|
|
Absolute best way to replicate the Spiderverse style in Blender with shaders? (character shading)
|
|
7
|
3927
|
July 28, 2026
|
|
Procedural Texturing in Geo Nodes? It's Possible!
|
|
2
|
465
|
July 26, 2026
|
|
Celyphidae diptera
|
|
11
|
689
|
July 24, 2026
|
|
Stylized shield
|
|
5
|
123
|
July 24, 2026
|
|
Black Hole view
|
|
1
|
81
|
July 24, 2026
|
|
Shading issue in unity
|
|
1
|
70
|
July 21, 2026
|
|
Triplanar mesh normals incompatible with displacement node
|
|
1
|
85
|
July 20, 2026
|
|
1 hour render challenge hosted by the BForArtists community: Emerald Horizon
|
|
1
|
115
|
July 10, 2026
|
|
My Accidental Cinematics
|
|
8
|
217
|
July 3, 2026
|
|
Messie Ness Spaceship Interiors
|
|
3
|
147
|
June 27, 2026
|
|
Underwater shots in eevee
|
|
10
|
501
|
June 23, 2026
|
|
Power-Ups | Ace Plumbers
|
|
0
|
123
|
June 16, 2026
|