Support   Modeling

Learning and Understanding Topology - Tutorial Collection ( 2 3 ) (50)
About the Modeling category (1)
Selected Modeling Threads ( 2 ) (21)
Mesh artefacts - possible to get rid of? (5)
Was Boolean modifier with carve solver removed from blender for good? (1)
How do I procedurally trim/chip off edges of a mesh? (9)
I there a way to move multiple vertices preserving a straight line (6)
How to model this shape properly (10)
Snap to face doesn't work (5)
Shortest path selection problem? Blender 2.8 (1)
Grab by holding eg. LMB? (7)
How to deform these faces? (3)
Unwrapping aspect ratio problem (1)
Using one boolean object for two adjacent objects (1)
Curve geometry, possible to 'fade' bevel effect? (3)
Hard surface helpers: Boxcutter vs MESHmachine vs Fluent (2)
Face loop select direction? (12)
Why is my subD do horrible? (12)
Assigning no color to a material on a mesh (4)
Select the next point or vertex (8)
Odd shading on object, won't go away (3)
Problem with Empty as Object Offset (3)
Instances of cutouts? Modeling a ceiling with recessed lights (3)
How to find and select all objects by certain mesh properties? (8)
Extrusion on both sides (7)
How do I make an Object with array & curve modifier stand straight on a curve? (5)
Group/object linked instances RAM saving (3)
Curve Modifier Issue (2)
Edit Object Local Orientation (7)
Wireframe modifier and wire profile (5)